


MMO games have some of the most involved boss fights that require specific tasks to be given to players. READ: Want to learn more about HUNTER X HUNTER? Read This Article! This was due to the complexity of the fight combined with the lack of coordination that accompanies randomly matched players. A fight that should take 20 minutes at most became an all day affair (I was a part of the latter). It would be an understatement to say that this battle caused a lot of outrage among players upon initial release. A REALM REBORN’s final battle, titled THE STEPS OF FAITH, had players protect a bridge from the dragon, Vishap. For anyone not familiar with the term, a Trial is an instanced fight where eight players take down a powerful boss.

The lack of a final Trial battle was one of the stark differences between the endings. In my opinion, it was a mix of player feedback, as well as more effort being put into the next expansion that led to a less grandiose ending for HEAVENSWARD. Considering how there were negative reactions to the final boss of A REALM REBORN, Square-Enix took player feedback into account for the finale of HEAVENSWARD. Most notably, the lack of a final boss fight as well as the somber end to the story. While the overall impression of HEAVENSWARD has been positive, the finale was lacking in a few key aspects compared to the ending of A REALM REBORN. After two years of raiding and rage quits, HEAVENSWARD drew to a close with the release of THE FAR EDGE OF FATE Part 2. On June 23, 2015, FINAL FANTASY XIV released its first expansion titled HEAVENSWARD, which concluded the story of A REALM REBORN. Don’t read if you haven’t completed the main story. Spoilers for the end of HEAVENSWARD will be featured.
